Having trouble writing that desperately villainous character?
Here are ten things every villain needs to avoid – from the mouth of the greatest villain the world has ever known!
[Editor’s note – I snuck into the Academy of Ultimate Villainy last week for the lecture on Villainy 101 and barely managed to escape with my life and notes! Enjoy!]
Welcome to Villainy 101. Those of you gathered here are some of the world’s most promising students of villainy. You are here to learn from the best.
Your instructors (whose names will remain anonymous to preserve the element of suspense and secrecy that every good villain employs) are renowned as the world’s greatest, most nefarious, dastardly, and malevolent practitioners of all things treacherous, deadly, and self serving. If the heroes knew that this gathering were taking place, they would undoubtedly launch an attack attempting to destroy the pinnacle of villainy forever!
Such an attack would fail of course, because we have taken every precaution, placing the most desperately evil henchmen in our employ at every available entrance and exit except the cat door which is so small no hero could possibly use it for entry…
Ahem, thank you Mr. Speaker. Let’s proceed shall we? Ten things a villain should avoid.
1) Grandiose speeches
Mr. Speaker has provided us with several good examples in his opening remarks of this common villainous fault. We all know that evil villains are wholly self centered. We love to hear ourselves speak – after all, we are the greatest people in the world! Who better to listen to?
This tendency, however, can become dangerous, if we allow ourselves to get too carried away. The history of villainy is full of the epitaphs of noble villains who when poised on the threshold of victory were carried away by their own eloquence and allowed the protagonist to escape! As an evil villain, you must hold back the tide of rhetoric until the opportune moment.
2) The info download
Mr. Speaker was also villainous enough to demonstrate this error for us today. “Such an attack would fail, of course, because we have taken every precaution…”
Authors (good *shudder* people that they are!) often assign to villains the unenviable task of blurting out the most obvious sorts of hints and telltale giveaway signs to advance the plot.
Often the info download is encased in a grandiose speech. Avoid both at all costs. The info download is the author’s less than subtle method of informing both the reader and the protagonist of every detail of your villainous plot/fortress/or defense mechanisms. The golden rule of villainy is silence!
3) “I’m going to kill your girl friend!”
Oh please. Not again. If there ever was a more overused villainous tactic, I have yet to hear of it. The essence of evil villainy is creativity. If you can’t think of anything more creative than threatening the hero’s love interest, then you belong in the ranks of dimwitted evil henchmen not at the head of the line. Enough said.
4) “Well, well, well. What have we here?”
Is there something sinister about this repetition? Well, well, well… If one of you graduates of this villainous academy ever uses this insipid line, I shall personally pay you an unpleasant visit, burn your diploma, and subject you to the most painful and regrettable punishments that a student of villainy can imagine.
5) The C.C.C. – Clever Comeback Combat
Never ever engage the hero in a clever comeback challenge. It does not matter how many degrees you have earned in evil wit and insultery, the hero will always be wittier, cleverer, and sharper.
[Settle down there. Order. Order, if you please! The next person to interrupt gets sent to the dragon!]
Now, the art of short sharp comebacks belongs to the author who inevitably bestows it upon the hero, not the villain. According to the 2011 Authorial Manual, authors are simply not allowed to endow the villain with clever comebacks.
And try as we might, no manner of threatening has yet induced the author to give up the clever comeback key. You simply must accept it as a fact of life and remember to never engage in a clever comeback combat. Inevitably, the hero uses c.c.c. as a distraction and it is a short step and a drop kick from there to utter ruin!
6) Gloating
Naturally, we take pleasure in victory. Having succeeded against all odds – the authors are out to get us, you know – the moment that triumph is at hand, we cannot help but gloat!
However, the number one rule of gloating is don’t gloat until the hero is good and dead… and buried for a week. Heroes are a tenacious breed. They are capable of getting out of the worst possible scrapes and surviving situations and blows that would down you or me in a minute…
I said no more interruptions! I know, I know, it’s not fair.
Authors play favorites. And villains, unfortunately, are always handed the short end of the stick! So until you are absolutely, positively, without a shadow of a doubt, convinced that the hero and all of his (or her) friends are dead, then you must refrain from gloating in victory!
7) The evil chuckle
This is almost more cliched than threatening the hero’s girl friend! “I’m going to destroy the entire world and you can’t stop me, mwhahaha!”
Seriously. Who laughs like that? There are very few villains who can carry off a true evil laugh without sounding like a Disney wantabe villain. Unless you are utilizing the insane approach, DO NOT LAUGH! This is yet another technique employed by authors to make villains appear less than we are.
8) “Look behind you…”
*shudders* This single line predicts woe and disaster for the villain. There are two common courses of action employed when the hero suddenly pulls this grenade from his pocket. Both should be avoided.
The first is simply to scoff. The hero is using a distraction technique. Just ignore him. This will likely get you killed. Heroes know that we know this is a distraction technique and have long since abandoned it as such. In fact, they have removed it from the Hero’s Handbook of Subtle Trickery and Deceptive Distraction!
So, the second option is to believe that the hero is telling the truth (I know it seems ridiculous, but heroes seem to like that sort of thing, for some reason!) whereupon the only course of action is immediate and unconditional surrender. This will likely get you killed as well.
Therefore, I suggest another option. The instant those lines come out of the hero’s mouth, shoot him, stab him, whatever… Just kill him. Then employing evasive maneuver 3, stop, drop, and roll, and come up shooting whatever assailant was behind you. The key to success in this action, is speed!
9) Evil henchmen
If ever there was a dark blot on the history of villainy, it was on those who fill the ranks of evil henchmen. Why is it, that there are so many dumb evil henchmen? One would think – statistically speaking – that the hero would get a dumb sidekick every now and then, and a really clever man would choose to enlist in our ranks!
As an evil villain, your responsibility is to choose carefully who you allow in your employ. The destruction of the world rest upon your hiring decisions! Demand resumes, check references, use I.Q. Tests!
And make sure that your evil henchmen can fight! Most evil henchmen have no more fighting skills than a wet noodle! Utilize rigorous training techniques. Instruct your men in the art of war, strategy, and treachery. And if ever the phrase, “Duh, I don’t know,” emits from the mouth of one of your men, send him to the dragon!
10) The Elaborate Trap
I know that when one has little to do besides plan the destruction of the world, the death of all who stand in the way, and one’s own subsequent aggrandizement, it is easy to become carried away in planning ridiculously elaborate traps for the hero.
Trust me.
Elaborate traps are doomed to failure. No matter how many hours you have spent in diagramming or how many engineers you have employed, the hero is always instantly able to spot the single trip wire that can be undone or the one bolt that will cause the whole thing to fall apart.
Believe it or not, but in studying the annals of villainy, I have discovered that the single event responsible for the failure of most elaborate traps is that the villain suddenly decides that, much as he would like to watch the hero being blown to bits, his plot is so time sensitive that he has to leave to bring the final pieces into place. Not only that, but all of the guards have to come with him. The few guards who are left behind inevitably fall to either drink or fighting, and the hero escapes without breaking a sweat!
This is an insult to the evil name of villainy. No elaborate traps, if you please. Beheading, the firing squad, and the fire pit are all sure methods of dispatching of the hero. But if you must employ an elaborate trap, then at least stick around to make sure it works!
Ah, yes, thank you evil Villain Instructor (whose name shall remain anonymous) for your inspiring speech. Alright class, tune in next time to hear your villainous instructor speaking on what a villain should do!
The Director says
That. Was. Fantastic. Thoroughly entertaining as well as educational. Can't thank you enough for making me smile, and want to go write, Gil! :D
Jake says
Fantastic post! Very insightful. *nods*
And the writing style reminded me of the series The Hero Complex. The first book is Hero, Second Class. It's a Christian satire/fantasy by Mitchell Bonds that is absolutely hilarious. xD He makes fun of all sorts of writing cliches, including Villains and Heroes. It's the sort of novel trhat says things like this:
"You've received a call from destiny."
*picks up the phone* "Hello, this is Destiny. I've called to inform you of your new mission."
Epic. ^_^
And, once again, great post. :)
Gillian Adams says
Thanks. I had fun with it!
Hmm, I've heard of those books! They sound hilarious. Ah well, yet another book to add to my ever growing list of things to read! :)
Abbie says
So hilarious :) I love the "Well, well, well" one!
VictoryRose says
Greetings!
I must say I am impressed with all of this information on villains you have acquired from the Academy of Ultimate Villainy. I have a few villains who have benefited from this information greatly! I'm concerned, though, what happened to the recordings brought to us by your spy? Are the villains on to him again?
There is something that has come to my attention, as far as things villains should avoid doing. I have come across some dastardly individuals who have made the dreadful mistake of employing would be heroes, putting them into forced labor. One such villain, (a pirate turned tyrant), ended up with a hero in his employ, who escaped, rose an army, and destroyed the him.
Unfortunately, one of my own villains, a particularly ruthless individual, is making that mistake right now. He probably doesn't realize how much he is under-estimating the hero, (good for the hero, not so good for my villain). I've tried to talk with him, but he refuses to listen. He has taken the advice from the Academy, and won't even tell me his name!
Thank you for all the time and effort you have put into this! I look forward to more installments!
Yours,
-VictoryRose
P.S. I hope your spy is doing alright!
Matthew Eng says
Thank you for your vigorous studies on the subject. It has been a pleasure to see my ranks of supreme villainy be weeded of these delusional morons and cliched characters. Three have already been sent to my personal review board for their shortcomings in these serious affairs that villains, like us authors, must partake in.
What's this? The dragon is hungry. Than by all means, I'd better stop typing and recruit more effective goons for whatever nefarious purposes they will be required for.
Sincerely,
Matthew Eng
Haukinsdaughter says
Miss Adams,
If you employ competent henchmen who can actually think for themselves, they may start asking questions, challenging your ideas, and causing your institution to crumble from the inside. Furthermore, it is much easier to find lots of brainless thugs than intelligent followers who are loyal. Also, dim-witted henchmen are expendable, there in no need to be loyal and save them, as it is with heroes. They cannot be used for ransom, and if they have little information about there master’s plans, cannot be used to by the heroes to gain that knowledge. Of course, you should have a small handful of henchmen with at least have a brain so as to keep things in order, but be sure to bribe them well and not let them in on every detail, such as the total amount gained after victory, so that they will have no way to take your power from you. Moreover, simpleminded followers are easier to convince that you are in the right and your cause is for the greater good. If they believe this, they be more committed to the cause and provide better services. Your ideas on this matter have merit, but in the end, an army of ants will overpower a handful of grasshoppers, and ants are far easier to come by than loyal grasshoppers.
Sincerely,
Haukinsdaughter
P.S.
Villans should also avoid being seen. It makes them more intimidating if nobody knows what they look like or are truly capable of.
Author#1 says
I very much enjoyed reading this. Sadly, my villain has not, and has already done a C.C.C. (which he lost) and is proceeding to gloat. AND everyone in the tale knows his name. When will they ever learn?
P.S. Tell villains not to fall in love! It can be used against them for nefarious purposes!
Author#1 says
There are some unaddressed items villains do not account for:
1) Never, ever, let an animal into your base! a single carrier pigeon or parrot can be your undoing
2) Do not let prisoners have anything they brought. Confiscate all satchels, electronics, and yes, even food. Do a bug sweep!
3) Do not communicate with prisoners! This can result in C.C.C’s, gloating, and obnoxious debts. (Referring, yet again to my villain, Lord Kol)
4) Do not have offspring! Look at the unfortunate (for villains) state of Darth Vader in Star Wars #6! He threw the Emperor down a reactor shaft because of the influence of his heroic son!
5) Do not kill all of the enimies in battle! Take some as prisoners! Remember, a full prison is better than an empty one.
6) If your base is collapsing, do not go back, not even for prisoners! Leave that to your soldiers. (Again aimed at the villain Lord Kol)
7) Always look where you step! Mint Spear Tube Snare (a giant plant that captures people, no one knows what happens to them) can be your doom! (Lord Kol!)
8) Never trust neutrals. They can side with anyone! Even the wrong side! And if they know they have a erased memory that is also connected with your mysteriously erased memory, leave the room and don’t bring it up ever again.
9) For all the secret leaders of obvious villains, keep close tabs on them. I will refer to Star Wars #6 and #8. The Emperor down a reactor shaft and Snoke cut in half. All by their own apprentices. Disappointing.
10) When in the same room as a prisoner, do not attempt math problems. That’s what calculators were made for! If you take your attention off them for one minute, who knows what they might do, chained up to a wall or not.
11) Your safety before soldiers. Be the first to drive away from an incident.
12) Never leave plans at good enough! Go back, find all weak spots, and fix them. It’s like when you were in school doing a test. Triple check, people!
Finally,
12) Remember the villain slogans:
Good is not enough
Sarcasm is the only language
Hate all rebels, no matter how cool their group name is
However cool your name already is, grab a thesaurus and give yourself a title
and,
The best plans are the ones where you and only you make them.
Follow the rules!
P.S. If you eventually come across a book involving Lord Kol, Sir Ris, and Jyennifer Lee, that would be mine. Feel free to disapprove of all acts by Lord Kol, he has not been on this site.
P.P.S. My book is not out yet.
curiouswriter says
I agree with all of these. Why don’t most villains include a smart henchman every now and then-or at all? Just don’t include one that might cause a mutiny against you. Gloating: no, just no. Don’t do it!! I admit, even the best villain gets caught making elaborate traps. And the ‘muahaha I’m going to kill you girlfriend’ thing, to quote the anonymous speaker, oh please. Not again.
Can’t wait for more! Favorite was the look behind you one!
McKenna S says
Wonderful. My personal favorites were the ‘well, well, well, what have we here’ and the ‘evil chuckle’. So many unfortunate villains have not read this, and should. For writers, I believe they may start pitying the villains so long as they don’t start on the ‘I’m going to kill your girlfriend *evil chuckle*’ thing. If a hero has a girlfriend, it’s either the helpless one you will pay dearly for capturing, the one that is secretly trained in martial arts, or wearing something-such as high heels-that will hurt a lot.
So many things I could discuss, yet-
What was that?
I believe the villains are knocking. If this is another threat letter, I am personally marching up to the Academy of Ultimate Villainy and demanding their diplomas burned.
Sincerely, McKenna