Gillian Bronte Adams

YA Epic Fantasy Author

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How to Build a World and How to Destroy It—Guest Post from J.B. Simmons

December 10, 2014 by Gillian Bronte Adams 11 Comments

jbsJ.B. Simmons writes thrillers with an apocalyptic twist, and political philosophy clothed in fantasy. His latest novel, Unbound, tells the story of a rich kid from Manhattan with nightmares of a dragon and the world ending in 2066. In his Gloaming books, J.B. carries the torch of Tolkien and C.S. Lewis into an underground city with an exiled prince. J.B. lives outside Washington, DC, with his wife, two toddlers, and an intriguing day job. He writes before dawn and runs all day. His secret fuel: coffee and leftover juice boxes. Learn more at www.jbsimmons.com. *     *     *     *     * What kind of worldbuilding is the hardest? All of it. I’ve created two different worlds in the past few years. One is high fantasy, and medieval in style. The other is on good ole planet earth, but set in the year 2066. If there’s one thing I’ve learned, it’s that the challenges of worldbuilding exist for every book that departs from our present reality. The world must be crafted with care, because a few slips can destroy it for readers. Building Worlds (for the writers) Every novel is set in a fictional world. But the more time and space vary from today’s earth, the more important it becomes to make the book’s world believable. Readers have to believe before they’re going to care. First, writers should build the world in their minds, laying the mental foundation. You might follow the Creator’s example: start with the heavens and the earth. Add a little light and dark, water and land. Then toss in some plants and animals. People and buildings make good additions, too. Next, ask lots of questions about what you’ve created. Try these for starters:

  • Do normal laws of nature apply? Any exceptions?
  • Which virtues are overlooked? Which vices praised?
  • What’s the weather like?
  • What languages do the people speak? How about the animals, the robots? 
  • Swords, guns, or nukes?
  • Standard breakfast menu?

Think that last question is a joke? Maybe a little, but what someone eats can reveal a lot about a world. Here’s an example from Unbound:

I had seven minutes until my wake-up alarm, but I started my morning routine anyway. Thirty seconds in the shower chamber, one minute to slip on my black suit, and then my food arrived. Real eggs and coffee. My mouth watered. It had been too many mornings of pills and smoothies. This was a day for real food. I took my time with each bite while watching the video briefings.

As I wrote more about the year 2066, the words helped fill in the gaps. I typed lots of silly details that didn’t make the final book. They helped me flesh out a future reality, which you can read more about in my blog post on Writing the Future: Real Technology in Fiction. The editing and pruning of extraneous fact got harder as topics grew in complexity. For example, how could I show how international security might be different in 2066, without writing an entire history of the next five decades? I used tidbits like this: Unbound_COVERA spinning holograph of the White House appeared before the instructor. “You know,” he said, “the President used to live in this house a few blocks from here.” Laughter rolled through our class. There were fifty of us in the room, and most looked like old bureaucrats. “I know, I know, hard to imagine,” he joked. “The President, living out in the open like that, with everyone knowing where he was? Well, life changes when you have power and responsibility. The world is watching, and it’s our job to watch the world. Starting today, you used to stay in hotels, just like the President used to live in the White House.” The holograph blinked off. I hope that reveals something about this future world. Maybe it leaves you curious about why the President no longer lives in the White House. The editing process should seek the delicate balance of revealing the world while enticing readers deeper into it. Destroying Worlds (for the readers) Fictional worlds are fragile. They unravel every time a word, or a mental picture, makes a reader trip. The great challenge is that different things trip up different readers. Yet it boils down to four common issues. 1. Too much detail. You might guess this from a book’s thickness. Hefty fantasy epics often pile on the detail. This can be incredible, engaging, escaping. But it can also drag. Here’s a classic example: The Silmarillion by J.R.R. Tolkien. Talk about a world builder! Tolkien invented languages. He wrote history. But I think we’d all agree that The Lord of the Rings is a better read than The Silmarillion. This doesn’t at all mean The Silmarillion is poorly written or bad, it just has A LOT of details. Here’s an excerpt from the beginning:

“[I]t is told among the Eldar that the Valar endeavoured ever, in despite of Melkor, to rule the Earth and to prepare it for the coming of the Firstborn; and they built lands and Melkor destroyed them; valleys they delved and Melkor raised them up; mountains they carved and Melkor threw them down; seas they hollowed and Melkor spilled them; and naught might have peace or come to lasting growth, for as surely as the Valar began a labour so would Melkor undo it or corrupt it. And yet their labour was not all in vain; and though nowhere and in no work was their will and purpose wholly fulfilled, and all things were in hue and shape other than the Valar had at first intended, slowly nonetheless the Earth was fashioned and made firm. And thus was the habitation of the Children of Ilúvatar established at the last in the Deeps of Time and amidst the innumerable stars.”

Do we have to know that history of Middle Earth to enjoy The Lord of the Rings? No, but we benefit from the clarity of the world in Tolkien’s mind. This clarity helped him write a story in a believable world full of elves, hobbits, and dwarves. While The Silmarillion may never be a Hollywood blockbuster, it is the foundation that helps the world of Middle Earth long live on.  A_Map_of_Middle-earth_and_the_Undying_Lands_color 2. Not enough detail. These are the thin books. Sometimes they pack heavier punches, like Hemingway. It helps when the story is contemporary, so that the world-building touch is lighter. But the touch is still there. You see proof when you pick up a bare book written fifty years ago. Are there unexplained details that don’t make sense in today’s world? They probably made sense when they were written.  Some readers of my Gloaming novels craved more detail about the world. Perhaps the books are an oddity: compact epic fantasy. So readers who are accustomed to longer epics understandably could want more. But other readers praised the action and picked up on my hint that this was to be a “simple yet luxurious backdrop” for a deeper struggle:

Almost every building was built of bright white walls and steeply pitched, slate gray roofs. Against that simple yet luxurious backdrop, the thousands of merchants and craftsmen of the city had developed their own colorful pennants, which they proudly flew from their rooftops and windows. The building’s strong foundations and ornate decorations reflected the city’s culture—bound by generations of custom, but individually distinct and free. Every twisting road had known hundreds of stories and names.

This, again, is the balance writers must seek. It’s a little like Goldilocks’ porridge. Not too much detail, not too little – but somewhere just right. 3. Inconsistencies. These are the nuclear bombs of worldbuilding. No one likes inconsistencies, and readers are geniuses at detecting them. If a castle had a crumbling southwest wall in the first chapter, that crumbling wall should darn well matter when an army is gathered outside it ten chapters later. The best way to iron out all these points is to give your near-final book to beta-readers. They won’t let inconsistencies slip. No one does. 4. Unbelievable events. Like the Creator, when you build a world, you have the power to change it, even destroy it. With this power comes great responsibility. An important rule of thumb is: once you’ve made your world’s rules, don’t break them unless you have a very good reason. (Hint: there’s a very good reason coming in the Unbound trilogy.) In the end, the best worlds make us believe the unbelievable. That’s why we read after all, to visit worlds we love and carry back memories into the world where we live. Let’s make our worlds count — J.B. Thanks, J.B. for visiting with us today! Q: If you’re a writer, what are your favorite ways to approach worldbuilding in your novels? And as a reader, are there any particular books where the worldbuilding completely drew you in?

Filed Under: Uncategorized Tagged With: Fantasy, Guest Post, Tips, Writing

A Novelist’s Classroom

February 6, 2014 by Gillian Bronte Adams 9 Comments

Sometimes I wish I could go back in time, travel to England, sneak in the back door of the Eagle and Child, and grab a seat in the corner among the Inklings.
And maybe … just maybe … if I could gather up enough courage, I might venture to speak before the end of the evening.
But mostly, I would want to just listen. And learn.
To glean wisdom from the masters.
Until time travel becomes a reality, I’m afraid my dreams of sitting among the Inklings are doomed to disappointment. But I can still learn from the masters. That’s the glorious thing about a novelist’s classroom.
You don’t necessarily have to go anywhere or enroll in any specific classes. Nor do you need to follow a syllabus that was obviously written expressly to cause you misery and torment by a devious professor who simply must have graduated with honors from the Academy of Ultimate Villainy.
No, for a novelist, the classroom is all around us. The textbooks are at our finger tips. And the masters walk among us.
After reading certain books, I can’t help sitting there staring off into the distance with the book lying still open in may lap, stunned by the beauty and brilliance of what I just read. There are some amazing authors out there and some books that are truly works of art.
Sometimes, I have to pause in the middle of reading and jot down some new world-changing insight about crafting characters, or foreshadowing, or plot twists.
I love studying the craft of writing. I enjoy reading blog posts and how-to books. I love taking classes at conferences. And if I grit my teeth and force myself to bear the pain, I can also endure critiques of my work in the hopes that I will continue to improve.
But I believe the best way to learn about writing is to read.
Voraciously.
Classes will teach you the rules and mechanics. But only a well-written book can show you how the rules truly work, when they apply, and when it’s okay to break them.
And the truly beautiful thing about the novelist’s classroom is that you never have to graduate. You can keep learning, keep gleaning, keep growing.
Until you become one of the masters.

Filed Under: Uncategorized Tagged With: Musings, Ramblings, Tips, Writing

Evoking Memory in Writing

October 1, 2012 by Gillian Bronte Adams 1 Comment

Insects chirped in the background and a faint breeze filtered through the screened windows, cooling my cheeks and lifting the hair plastered to my scalp. I settled back in my chair and closed my eyes with a contented sigh, resting my hands palms up on the table to keep from aggravating the raw blisters I had earned while mowing Haitian style – with a machete. It had been a long day full of hard work, but much had been accomplished and we now sat around the table to eat and fellowship.


The pungent aroma of spicy chicken wafted across the table, but before I could eat, I had to participate in the ritual sanitizing of everything in sight. There was a cholera outbreak in Haiti and we were being more than usually cautious about sanitizing everything with purell or antibacterial wipes – our hands, plates, eating utensils, water bottles… 

I poured a dollop on my hand and it seeped into my palms, setting the raw skin aflame. But even more than the sting, I remember the smell. The sharp clean fumes of the sanitizer covering everything in the dinning hall…

This was about my first trip to Haiti in early 2011. We used hand sanitizer to an extreme, but it worked! No one got sick that trip. To this day, the slightest whiff of purell brings me back to those wonderful meals we shared in the cramped dining hall, all squished around the table, sharing stories and exciting moments, talking about what the Lord was doing. I can’t even think about purell without thinking about those trips to Haiti.
It struck me the other day, that smell is a powerful tool for evoking memory, especially for writers. 
We try to write with all five senses – sight, hearing, touch, taste, smell – to truly transport the reader from the words on the page into the middle of the scene itself. We want them to be able to feel the icy raindrops trickling down their cheeks, to smell the musty damp of a forest after a rain, to see the mountainous waves towering over a tiny craft, to hear the howling of a midnight storm, and to taste the chill freshness of a snowflake on their tongue.
But all of these things are not only powerful in the here and now of the story-world, but also as tools for resurrecting images of the past. When your character walks onto the page in the first scene, that is not the moment he is born. Your character has lived and fought and won and lost and run away many times before he ever shows up in the story. Knowing this is what will give your character that important third dimension so that he will stand out rather than blend into the flat page.
Our pasts define who we become and the same is true of characters in novels. But rather than giving the backstory download where you as the narrator outline your character’s entire history, you can drop snippets of backstory along the way, just enough to allow the reader to know who the character is today. One  method for doing this is through memory.
But memory doesn’t spring out of nowhere. You need something to evoke the memory and that is where you can utilize your five senses to transport your character’s thoughts to the past.
Perhaps your character smells something that they smelled before when (insert important event) happened. Perhaps it is a taste that summons the memory, or a certain feeling, or the sight of something familiar.
Out of all of the five senses, the ones I tend to use the least are taste and smell. I’m not sure why. The other three senses appear so vividly to me while I’m writing. I can picture what the scene looks like, can hear the sounds, even feel the surroundings, but often I have to force myself to taste and smell. But taste and smell are no less powerful than the others and I’m going to continue looking for ways to better employ them in my writing.
For me, the smell of hand sanitizer evokes fond and extremely vivid memories of Haiti. Are there any scents, tastes, feels, sights, sounds that evoke fond (or otherwise) memories in you?

Filed Under: Uncategorized Tagged With: Haiti, Tips, Writing

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